• 实时绘制嘴的运动轨迹

    Rendering the payout motion track.

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  • 地形实时绘制时LOD数据选择基于屏幕误差

    In rendering time, the choosing of LOD is driven by screen space error.

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  • 提出一种新的大规模城市场景高效建模实时绘制方法

    This paper proposes a new efficient modeling and real-time rendering approach for large-scale urban scenes.

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  • 模型复杂度敏感算法不能好地实时绘制高度复杂模型。

    Haptic rendering algorithms, whose efficiency depends on the complexity of input models, can not render high complexity objects fairly good.

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  • 方法具有很好的几何局部连续性实时绘制中能快速检索

    This method has good geometry local continuity and index data with high speed in real-time rendering.

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  • 不规则模糊物体建模实时绘制方面很多值得研究问题

    There are many issues that is worth researching in terms of modeling and rendering anomalous fussy object.

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  • 方法具有很好的几何局部连续性,在实时绘制中能快速的检索。

    This method has good geometry local continuity and index data with hig...

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  • 地形可视化领域实时绘制复杂地形场景有效工具LOD技术

    In the field of terrain visualization, the most efficient tool for real-time rendering of complex landscape is level of detail (LOD).

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  • 利用现代图形可编程能力算法可以微机达到实时绘制性能

    By using the programmable ability of modern GPVS, the algorithm can achieve realtime rendering performance on Personal Computers.

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  • 本文主要研究大规模虚拟战场环境海洋场景建模实时绘制关键技术

    This paper mostly studies the key modeling and real-time rendering technology of ocean scene in large-scale virtual battlefield environment.

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  • 本文细节层次模型网格简化算法这一实时绘制技术了初步探讨实践

    In this paper, the mesh simplification of multiple level of detail, one of real-time rendering techniques, is studied and implemented.

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  • 实时绘制试验曲线显示试验数据判断准确保存分析打印试验数据。

    Can draw the test curve in real time, display the test data, judge accurately, and can save, analysis, print the test data.

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  • 实时绘制试验曲线显示试验数据判断准确保存分析打印试验数据。

    Real-time mapping test curve, test data show that, to judge accurately, and can save, print the test data analysis.

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  • 处理器速度非常缓慢日子里因为计算机速度不够快,不能实时绘制实心外观

    In the days of slower processors, all objects needed to be represented as wire frames because computers weren't fast enough to render solid surfaces in real time.

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  • 实时绘制阶段,利用树层次进行全局细化,利用渐进网格进行局部细化。

    At run time, the octree hierarchy was used for coarse global refinement, and the progressive meshes was used for fine local refinement.

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  • 通过对几何模型层次细节技术可见性裁剪技术分析提出一种实现实时绘制有效算法

    After analyzing the level of details and culling technique, we bring up a valid algorithm for realizing real-time display.

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  • 地形场景实时绘制虚拟现实地理信息系统仿真系统等领域占有十分重要地位

    The rendering of 3D terrain scene is playing a key role in many research fields such as virtual reality, geographic information system and simulation system, etc.

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  • 真实感实时绘制当前图形算法硬件条件限制提出一定时间完成真实感绘制技术

    Realistic real-time rendering is a technique which accomplishes realistic rendering in a definite period of time under the constraint of current hardware and graphic algorithms.

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  • 采用误差抖动分散算法成像测井系统上实现了实时绘制灰度成像图,提高成像图的质量

    With the use of error distribution algorithm in imaging logging system, imaging logging result in gray scale can be plot in realtime and the quality of the images is perfect.

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  • 在此基础上,本文说明了利用可编程图形处理器进行绘制方法实现实时绘制的三维海底场景

    Finally, discuss is given about the method of programmable ability of GPU and an actual implement of a virtual environment of seafloor is presented.

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  • 网格简化计算机图形学一个传统研究课题,它网格的存储和传输处理以及实时绘制有着重要意义

    Mesh simplification is a classical research subject in computer graphics and is an very important significance for mesh storage, transmission process and real time render.

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  • 地形可视化仿真技术虚拟现实重要手段之一,主要研究真实感三维地形建模三维地形可视化的实时绘制

    Visual 3D terrain simulation technology is an important means of virtual reality, which deals with realistic 3D terrain modeling and 3D terrain visualization real-time drawing mainly.

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  • 实时绘制中,在性能上至少3目标每秒更多更高分辨率、更多(比较好的真实感效果)的场景物体

    In the graphics rendering, we have at least 3 goals: more frames in one second, higher screen resolution and more scene objects with good third dimension effect.

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  • 表现系统建立计算机图形绘制技术基础,对地球表面的海量地形城市中的大规模建筑群进行实时绘制的系统。

    A 3D rendering system is such a system that draws the massive terrain and cities on the earth based on computer graphic technology.

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  • 本文研究大量复杂场景绘制经典算法,并前人研究成果的基础上,提出改进的体纹理算法,实现大规模草地的实时绘制

    We study a lot of classic algorithm about the large-scale complex scenery. In this case, we bring about an advanced volumetric rendering algorithm to render the scene.

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  • 随着分布式虚拟GIS仿真军事中的应用需求范围海量地形数据网络环境实时绘制技术成为GIS研究的重点之一。

    The increasing application demand of distributed virtual GIS in terrain landscape and military has made real-time interactive browsing massive terrain data in large areas under network environment.

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  • 装置各种交流电起动设备、机械式起动设备等被试件进行慢速平稳起动性能试验实时绘制软起动设备起动曲线

    The tester can be used for AC and mechanical soft-starter to check and validate the performance of slow and uniform start and on-line plot the starting curve of tested object.

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  • 所谓LOD建模,其实质就是采用一定的算法思想原有网格地形数据进行重组得到一更加便于实时绘制使用的数据结构

    In reality, in order to get more convenient data organization for drawing, LOD model is to use theory of algorithms to reform intrinsic grid topographic data base.

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  • 洪水演进仿真环境绘制包括三维地形建模和地形地貌实时绘制发型洪水演进动态仿真技术关键流域河道边界搜索模型的建立。

    The key technology of the dynamic simulate of the original flood evolvement is the design of the self-control search model of the boundary of the watercourses drainage area.

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  • 洪水演进仿真环境绘制包括三维地形建模和地形地貌实时绘制发型洪水演进动态仿真技术关键流域河道边界搜索模型的建立。

    The key technology of the dynamic simulate of the original flood evolvement is the design of the self-control search model of the boundary of the watercourses drainage area.

    youdao

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