在启动时加载Linux客户内核。
加载行为指定是在启动时加载外接程序,还是按需加载或在第一次启动时加载。
The load behavior specifies whether an add-in should be loaded at startup, on demand, or on first startup.
在清单4中,指定在启动时加载SportsInit,最后调用init方法。
In Listing 4, SportsInit is specified to load on startup and eventually calls the init method.
应用程序中的一小部分可以在应用启动时加载起来,从而为用户提供快速的响应。
A small part of the application can be loaded at startup to provide a quick user response.
诸如MS - DOS之类的操作系统可以加载其他设备驱动程序,例如CD - ROM驱动器,但是需要所有硬件驱动程序在启动时就已经加载上来了。
An operating system such as MS-DOS can load additional device drivers, such as CD-ROM drivers, but needs all of the hardware drivers already loaded at startup.
最简单的方法就是创建一个双启动设置,即将多个操作系统装在同一台计算机上,在启动时可以选择所加载的系统。
One of the most straightforward ways is to create dual-boot setups, where multiple OSes are installed on a single machine, with a choice being made at startup as to which one to load.
在Sonnet启动时,RootViewController先是试图从磁盘加载所缓存的plist数据。
When Sonnet starts, the RootViewController first attempts to load cached plist data from the disk.
因此,在使用模块的情况下,最终用户节省了启动时间,但是当他从一个模块切换到另一个模块时却需要花更多时间,因为每个模块都需要以JIT形式加载。
So in this case of Modules, the end-user saved on startup time, but will end up paying for it when they move from one Module to the next since each new Module will need to be loaded in a JIT manner.
该程序只有3K B大小,允许攻击者在系统启动时更改系统内存中加载的文件。
The program is just 3kb big and lets attackers change files that are loaded into system memory during the boot process.
预加载是一种在启动时将整个对象集加载到缓存中的方法。
Preloading is the approach by which you have a set of objects that is entirely loaded into the cache at startup time.
这意味着在IDE启动时,未用的模块也不会加载,因此启动时间大大改善。
And that means that unused modules are also not loaded when the IDE starts up, so that start up time is improved in a big way in this release.
应为所有的报表信息是在服务器实例启动时被加载的,因此必须停止并重新启动WebSphereCommerce实例来使更改生效。
Since all the report information is loaded when the server instance starts, stop and restart the WebSphere Commerce instance for the changes to take effect.
这允许内核在启动时是动态的(根据找到的设备加载模块),但并不是在整个操作过程中都是动态的。
This allows the kernel to be dynamic at startup (load modules based on the devices that are found) but not dynamic throughout operation.
那么改进的是,利用磁盘缓存来确保在启动时要读取的磁盘上的内存页在我们需要之前已经加载好了。
The fix, then, is for us to take advantage of the disk cache to make sure that the memory pages on disk that we must read at startup have already been loaded before we need them.
你的应用程序必须显式地加载库。例如,为了在应用程序启动时加载它,简单地添加以下内容到它的源代码中。
Your application must explicitly load the library. For example, to load it at application startup, simply add the following to its source code.
它可以在IDE启动时加载,并会继续运行到卸载该向导或退出ide为止。
It can be loaded when the IDE starts and it continues to run until you unload it or exit the IDE.
如果你的应用程序在启动时运行,在加载时不显示弹出窗口和对话框。
If your application is run at startup, it loads without displaying splash screens and dialog boxes.
我想有一个GUI,在启动时,只是有两域允许你加载两个特定的文件。
I'd like to have a GUI such that, upon starting there are simply two fields allowing you load two particular files.
当从Xcode启动时游戏运行正常,但在启动时手动在设备上加载第一个关卡时发生崩溃。
The game runs correctly when launched from Xcode but crashes while loading the first level when launched manually on the device.
当从Xcode启动时游戏运行正常,但在启动时手动在设备上加载第一个关卡时发生崩溃。
The game runs correctly when launched from Xcode but crashes while loading the first level when launched manually on the device.
应用推荐