• 解锁背景然后应用一个用渐变叠加图层样式

    Unlock the background layer, then apply a Gradient Overlay using a layer Style.

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  • 两个常用方法底纹之一渐变叠加图层样式

    One of the two ways I most commonly use for shading is Layer Style Gradient Overlay.

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  • 然后这个图层混合模式设置叠加并用蒙版圆滑转角

    Then set the layer to Overlay blending mode and use a mask to round off the corners.

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  • 双击圆角矩形图层然后添加8白色描边,宽度为8px混合模式叠加然后调整透明度为30%,这样就会有一个很酷的透明效果-_

    Double click on the rectangle’s layer and add an 8px white stroke. Change the Blend Mode to Overlay and drop the opacity to 30% to give a cool transparent effect.

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  • 双击圆角矩形图层然后添加8白色描边,宽度为8px混合模式叠加然后调整透明度为30%,这样就会有一个很酷的透明效果- _。

    Double click on the rectangle's layer and add an 8px white stroke. Change the Blend Mode to Overlay and drop the opacity to 30% to give a cool transparent effect.

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  • 我们图层radial_gradient _ Rollover上添加一个颜色叠加

    We'll add a Color Overlay layer style for Radial_Gradient_Rollover.

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  • 然后这个图层模式设置为叠加,50%透明复制一层,将复制的图层模式设置为柔光,50%透明。

    I then set that layer to Overlay and 50% Opacity, then duplicated it and set the duplicate to Soft Light and 50%.

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  • 大众logo最终完成了。可以选择性地叠加柔光图层Logo添加一些光泽使看上去下图

    Your Volkswagen logo is finally complete, you can optionally add some gloss with Overlay or Soft Light layer styles to make it blend in with the logo more the same way it looks below.

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  • 更改图层混合模式叠加

    Change blending mode of the layer to Overlay.

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  • 现在一个新的图层上打开这张强光混合图片,将它的叠加方式更改为正片叠降低它的填充值大约30左右。

    Now bring the hard mix jpeg in on a new layer, and change the blending mode to overlay and take the fill down to a low number, somewhere around 30.

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  • 图层样式选择渐变叠加

    Go to the Layer Style and select Gradient Overlay.

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  • 最后将颜色图层混合模式设置叠加”。帮助颜色融合图片中,暗色线条在下面显现出来。

    Finally, set the blend mode of the colorized layer to "Overlay". This will help blend the color into the image and let the darker line work underneath show through.

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  • 经过开始一些尝试后,叠加一个不带纹理非常基础图层第二纹理的基础图层立面添加一些污垢

    After some first tests I added a very dark base layer without textures and the second base layer with textures to add some dirt on the facades.

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  • 选择图层混合模式叠加模式”,颜色融入图片里

    Set the layer blend mode to "Overlay" to set the color into the image.

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  • 点击图层面板端的添加图层样式按钮(左数第一个图标),点击渐变叠加

    Click on the Add a layer style button at the bottom of the Layers Panel (the first icon from the left) and click on Gradient Overlay.

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  • 然后草图那个图层选择叠加选项

    Then I select the "Multiply" from the options menu of the "sketch" layer.

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  • 然后调整图层透明度为20%改变图层混合选项为叠加

    Then reduce this layer's opacity to 20% and change the layer's blend mode to 'overlay'.

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  • 双击图层缩略图选择渐变叠加。按照下图进行设置

    Double click on the layer thumbnail, select Gradient Overlay. Use these Settings.

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  • 这个往往会放在图层面板上端,包含例如色彩叠加阳光雾气整体调整图层

    This group is always at the top of the layers palette and contains layers such as color overlays, sun glare, fog, and overall adjustments.

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  • 设置图层混合模式叠加模式”。

    Set the Layer Blend mode to "Overlay".

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  • 几何图形叠盖包含几何图形的第一主题图层叠加形成主题图层新的几何图形的空间操作

    Polygon overlay is spatial operation in which a first thematic layer containing polygons is superimposed onto another to form a new thematic layer with new polygons.

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  • 阴影图层混合模式叠加”,使阴影更好的融合到原图的色调中去。

    I set this layer's blend mode to "overlay" to give the inner Kitty a little more pop.

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  • 在网上发现纹理,我把它作为一个叠加图层来使用。

    This was a texture I found online and applied as an layer overlay.

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  • 通过设置纹理图层混合模式叠加”,就颜色纹理白模合并一起。

    By setting the texture layers to "Multiply" in the layer blend mode dropdown, I was able to merge the colors and textures with the shading of the clay model base.

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  • 图层样式更改叠加

    Change the new layer type on Multiply also.

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  • 步骤4图层模式设置叠加”,调整一下“图层1”的填充不透明度

    Step 4. Set the blend mode to 'Overlay' and change the fill opacity on 'Layout 1'.

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  • 开始创建树干作为基础,然后叠加另一个主枝图层使主干发生一些变化

    Began to create a base trunk. Then I added another layer of main brunches to give some variations for the main spine of the tree.

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  • 系统引入了矢量位图图层交互,矢量图层可以和位图图层任意叠加交换位置

    System introduces alternation between vector map layers and bitmap layers , they can splice randomly and change position.

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  • 系统引入了矢量位图图层交互,矢量图层可以和位图图层任意叠加交换位置

    System introduces alternation between vector map layers and bitmap layers , they can splice randomly and change position.

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