实验要求志愿受试者参与一个社交困境博弈游戏,游戏规定如果双方都能选中对方则利益最大,相反,如果一方选中另一方,而另一方并未选中自己,则会有损失的风险。
To do this, they asked their volunteers to play a social-dilemma game, in which both sides can benefit from co-operating, but only at the risk of being taken advantage of.
通过第三方的实验数据检验,蜈蚣博弈结果会以70 %的概率出现在预期心理预测的阶段。
The experiment dates collected from third party shows that the forecast made by anticipate psychology is right in the possibility of 70%.
计算机仿真实验表明,新的博弈学习方法的有效性有了很大的提高。
Computer experiments show that the practicality and effectiveness of the new game learning method has been greatly improved.
引入经济学实验的方法,介绍了一次在合作博弈范畴内的经济学实验的过程及其主要结果。
A process and main results of an economics experiment in cooperative games were introduced by using the method of economics experiments.
本文在文献调研的基础上,设计和开发了“单仓储中心-多销售店”的配货博弈与定价决策实验平台。
Based on the literature review, we design and development a "single distribution center - more retailers" rationing game and pricing decision experiment platform.
实验性博弈(或网上游戏)的情况下,例如,许多人会把金钱分摊给一个陌生人,纵然他们并无获患上些什么。
In experimental game-playing situations, for example, many people will share money with a stranger even when there is nothing in it for them.
实验博弈论中的典型论题,如标准型博弈中的学习和均衡选择、AM机制、讨价还价问题等都获得了显著的进展。
Remarkable progress has been made in EGT on such issues as learning and choice of equilibriums in standard games, AM mechanism, bargaining, etc.
本文还通过引入随机扰动项,构造了一个多阶段的信任博弈模型,并使用实验数据进行了检验。
This paper establishes a multi-stage trust game model through introducing a random perturbed variable, and then tests it by the experimental data.
实验结果证明,该算法不但能保证博弈水平,还能得到较好的搜索效率。
The result shows that the algorithm can not only guarantee the game level, but also improve its search efficiency.
本研究采用交叉滞后相关的实验设计,对不同社会价值导向个体在多轮博弈情境下博弈行为和社会预期之间的关系进行了探讨。
The present research was to exam the relation between game behavior and social expectation in an iterated social dilemma by using the Cross-Lagged Panel Correlation paradigm.
实验系统的模型有四个部分,各部分的设计应与战略博弈理论的前提要求相应。
There are four components in the model of the experimental system and the whole system has (seven) parts in which all experimental variables are computed by the given algorithms.
实验系统的模型有四个部分,各部分的设计应与战略博弈理论的前提要求相应。
There are four components in the model of the experimental system and the whole system has (seven) parts in which all experimental variables are computed by the given algorithms.
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