几乎每个历史时期都有娃娃,小武器,玩具士兵,小动物和车辆。
Nearly every civilization had dolls, little weapons, toy soldiers, tiny animals and vehicles.
家具,衣服,杂物,食物,动物,车辆,树木和许多其他日常物品对于系统都是不可辨认的物品。
Furniture, clothing, accessories, gadgets, food, animals, cars, trees and many everyday objects are seen as foreign objects by the system.
当地的交通法规规定,在公路上行驶的车辆必须给过街的牧人和牛、马、驴、骡子、羊、猪和鸵鸟等动物让路。
Local Traffic Law provides that the moving cars on the road must make way for pastors across the road, Ostrich, cow, horses donkey, mule sheep pigs and other animals.
在基于视频图像的交通监视系统中,由路边建筑、树木等物体引起的静态阴影和由运动物体如车辆引起的运动阴影,是导致车辆检测错误的一大主要因素。
Passive shadows resulted from roadside buildings or trees and active shadows caused by moving vehicles, are one of the factors that arise errors in video based vehicle detection.
这些玛雅教程是完美的动画师们想钻机机械的相互作用,车辆和机器人的两足动物和四足动物比其他任何对象的有机。
These Maya tutorials are perfect for animators who want to rig mechanical interactions, vehicles, and robots-any objects other than organic bipeds and quadrupeds.
这些玛雅教程是完美的动画师们想钻机机械的相互作用,车辆和机器人的两足动物和四足动物比其他任何对象的有机。
These Maya tutorials are perfect for animators who want to rig mechanical interactions, vehicles, and robots-any objects other than organic bipeds and quadrupeds.
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