它加载游戏要花多长的时间?
为什么加载游戏没有装载3d背景图?
How do I launch the game without loading the 3d background maps?
它加载游戏要花多长的时间?
第一次清除云存储的计算机上的固定加载游戏!
Fixed loading game on a computer for the first time clearing cloud saves!
这两种方法都可以加载游戏操作系统,但是这也会将默认操作系统设置为游戏操作系统。
Either of these methods will load the game operating system, but it will also set the default system to be the game operating system as well.
无法加载游戏固定-对于某些用户,DOS窗口会打开和关闭游戏时立即启动,多伦多四决不会推出。
Unable to load game fixed-For some users, a DOS window would open and close immediately upon Game Launch, GTA IV would never launch.
它加载图像、渲染显示、响应用户动作(鼠标和键盘事件)并控制游戏的整个进程。
It loads images, renders the display, responds to user actions (mouse and keyboard events), and controls the whole process of the game.
游戏加载起来比在索尼公司的PlayStation2上面要快速。
修正了一个问题,加载老罗杰节省会导致游戏崩溃。
Fixed an issue where loading old RoG saves would crash the game.
修正了一个问题,在游戏中有时会崩溃时,试图加载前事件岛。
Fixes an issue where the game would sometimes crash when trying to load a former event island.
信息:旧保存游戏不能加载。
在游戏引导和岛加载过程中崩溃的错误的几个原因已被修复。
Several causes for crash bugs during game booting and island loading have been fixed.
确定要加载选择的游戏么?
这里的一个小补丁,客户加载到游戏固定的几个问题。
Here's a small hotfix, fixing some issues with clients loading into multiplayer games.
这样就可以很容易地改变分辨率、颜色位深、键设置、声音支持选项等等,甚至是在游戏已经加载了以后。
This makes it easy to change resolution, color depth, key bindings, sound support options, or even the game that gets loaded.
修正:游戏—字符是为了武器而重新加载它。
Fixed: Gameplay - Character is aiming with a weapon while reloading it.
在游戏运行时修改游戏代码,编译,使用热加载。
Make changes to game play code, recompile, and update the game during play using Hot Reload.
修正了一个错误,可能导致游戏在加载画面在某些情况下被卡住。
Fix a bug that could cause the game to get stuck in the loading screen under certain circumstances.
修正了一个问题,有时会造成球员卡住而试图加载到一个奖赏游戏。
Fixed an issue that would sometimes cause players to get stuck while trying to load into a Reward Game.
我做完后,我想把我的加载屏幕,开始我的主菜单场景,或我的主要游戏场景,没有延迟。
After I'm done, I want to remove my loading screen and start my main menu scene, or my main game scene, with no delay.
Scene0是当你创建游戏时第一个被加载的场景。
Scene 0 is the first scene that will be loaded when you build the game.
重新启动模拟器,游戏将会自动加载。
Restart the emulator, the game will be loaded automatically.
到了他们制作的游戏引擎将有就绪资产,让他们在游戏中加载和发动机运转学期的结束。
By the end of the semester they will have produced game engine-ready assets and have them loaded and functioning in the game engine.
我想使游戏具有从图像加载每个级别。
I am wanting to make a game that has each level loaded from an image.
在加载完游戏后,你会看到所有的游戏模式。
You will be presented the game Mode screen after loading the game.
声音子系统负责加载和播放各种声音。相当直观吧,但当前绝大部分游戏都支持3d音效,这使得整个工作变得稍微复杂了一些。
The sound system is responsible for loading and playing sounds. Pretty straight forward, but most current games support 3d sound and this will make things a little more complex.
游戏里没有在加载中的地域,以保证融入的感觉,并且允许玩家远达50公里的地平视线。
The game has no loading zones, in order to keep the feeling of immersion and to allow you to see the horizon, 50 kilometres away.
重要提示- - -此游戏是艺术密集型的,需要设备能够处理同时加载多个图像。
IMPORTANT NOTE — This game is art intensive and requires a device that is capable of handling many images loaded at once.
重要提示- - -此游戏是艺术密集型的,需要设备能够处理同时加载多个图像。
IMPORTANT NOTE — This game is art intensive and requires a device that is capable of handling many images loaded at once.
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