我们的这个太空游戏的主要目标是杀掉外星人并积分,所以我们需要一个过程来更改分数。
The main goal of our groovy space game is to kill aliens and accumulate points, so we'll need a procedure to alter the score.
这是一个重要的目标,因为一个企业中的大部分数据都不是结构化的,不能存储在常规的RDB中。
This goal is an important one, since most of the data in an enterprise is not structured and cannot be stored in a normal RDB.
更成熟的方案可以使用一个优先级分数来确定执行顺序,但原型的主要目标是简单明了。
A more sophisticated scheme could use a prioritization score to determine the order of execution, but a main goal of the prototype is simplicity.
教授不会把任务细分到很小,学生也不会每个小的阶段都得到一个分数。你能够自觉的保持向一个目标努力工作,而不需要一天天的鼓励么?
D. program, work is not divided neatly into separate courses, professors do not partition tasks into little assignments, and the student does not receive a grade for each small step.
多个游戏目标,保持新鲜感?超过100个有趣的关卡? 游戏包很小,但拥有非常精致的图形?在你的朋友圈中创建一个高的分数保持饥饿,享受这又香又甜的糖果疯狂 !
Multiple game goals? Over 100 interesting levels? Very small size but super tasty graphics? Create a high score in your friends circle Keep hungry, enjoy this sweet and delicious Candy Frenzy!
多个游戏目标,保持新鲜感?超过100个有趣的关卡? 游戏包很小,但拥有非常精致的图形?在你的朋友圈中创建一个高的分数保持饥饿,享受这又香又甜的糖果疯狂 !
Multiple game goals? Over 100 interesting levels? Very small size but super tasty graphics? Create a high score in your friends circle Keep hungry, enjoy this sweet and delicious Candy Frenzy!
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