与内存接口类似,其他两个接口也是基于Rambus技术的。
Like the memory interface, the other two interfaces are also based on Rambus technology.
在模糊图的底部是什么像6管委会,这印证了384位内存接口,我们曾报道外观。
At the bottom of the blurred diagram are what looks like 6 MCs, which confirms the 384-bit memory interface we reported earlier.
内存接口连接xdram芯片,它是目前速度最快的一种内存技术,速度远比目前的DDR和DDR2接口更快。
The memory interface connects XDRAM chips, which currently is the fastest available memory technology, substantially faster than current DDR or DDR2 interfaces.
S5PV210处理器则采用0.65 mmpitch值的17x17平方毫米fbga封装,内部并集成了双通道32bit DDR2内存接口。
The S5PV210 is packaged in a 0.65mm pitch, 17x17mm2 FBGA package with a high performance 2-channel 32-bit DDR2 memory interface.
这也将意味着可能提供一种本地客户端接口,可适合于任何的目标客户的游戏平台,并降低游戏代码中的内存和处理花费。
It would also mean a native client interface could be provided suitable for whatever the target-client game platform is, and reduce the memory and processing costs within the game code.
请注意,这涉及内核和用户空间接口,而下一部分将研究其他的一些内存api。
Note that this covers the kernel and the user space interface, but the next section explores some of the other memory APIs.
物理参数包括CPU温度、内存与文件系统利用情况、接口利用、电压读数,以及其他物理值。
Physical parameters range from the temperature of CPUs, utilization of memory and file system, interface utilization, and voltage reading, among other physical values.
定义变量且检查视频接口是否可用之后,使用硬件视频内存的显示表面初始化。
After defining variables and checking to see if the video interface is available, a display surface is initialized that USES hardware video memory.
对于程序员,这些约束意味着庞大(在内存占用和接口大小方面)的和难掌握的API,学习和使用都很难。
To the programmer, these constraints mean a heavy (both in terms of memory use and interface size) and unwieldy API that can be hard to learn and frustrating to use.
虽然这个小小的接口对大部分显示工作来说并不是什么大问题,但它却无法应付CPU、GPU和内存紧密结合的并行运算。
While that little port isn't a big problem for most visual jobs, it's a hassle for parallel computing that works the CPU, GPU, and memory all in close association.
这个简单的例程释放运行时分配给接口id向量结构的内存。
This is a simple procedure to free up the memory allocated by the runtime to the interface ID vector structure.
要从池接口中释放内存,可以调用purge_memory方法。
To release memory from the pool interface, call the purge_memory method.
COM指定任何接口都必须遵循一个标准的内存规划,这与 C++ 的虚拟函数表(请参阅 参考资料中的 Rogerson96)相同。
COM specifies that any interface must follow a standard memory layout, which is the same as the C++ virtual function table (see Rogerson96 in Resources).
每个CUDAGPU节点包括本地的DDR3SDRAM以及一个16通道PCI二代系统的背板接口,直接向GPU内存提供最大的数据流量。
Each CUDA-capable GPU node includes local DDR3 SDRAM as well as a 16-lane PCI Express? gen2 interface to the system backplane, providing maximum data throughput direct to GPU memory.
虽然XML:LibXML提供了SAX接口,但仍然是一种DOM解析器,因此要把整个文档都读入内存然后再提供面向事件的接口。
While XML: : LibXML has a SAX interface, it remains a DOM parser, so it reads an entire document into memory and then offers an event-oriented interface to it.
打印开始于内存地址 (addr)的字节Size的内存状态,正如先前在应用程序编程接口部分所解释的那样。
Prints the memory state of size bytes starting at memory address (addr), as explained previously in the Application programming interface section.
Linux内核使用内存技术设备(Memory Technology Device,MTD)接口,这是针对flash系统的通用接口。
The Linux kernel USES the Memory Technology device (MTD) interface, which is a generic interface for flash devices.
HD对系统配置的要求是MacOSX10.5.6以上的版本,IntelCore处理器,512MB内存,内置2.0USB接口和7.6以上版本的QuickTime。
System requirements call for Mac OS X 10.5.6 or later, Intel Core processor, 512MB RAM, built-in USB 2.0 port and QuickTime 7.6 or later.
该详细级别包括一般的计数器(包括处理器、磁盘、内存,等等)和具体的计数器(包括网卡接口)。
This detail level includes generic counters (including processor, disk, memory, and more) and specific counters (including network card interfaces).
尽管内存管理看起来可能无足轻重,但是恰当设计的接口能够产生高效、简单和可移植的代码 ——这其中每个特性都需要进行内存管理才能实现。
Although memory management may appear trivial, a properly designed interface can produce code efficiency, simplicity, and portability -- none of which may be achievable otherwise.
和清单1一样,这里需要创建与数据库连接没有关联的Data接口的实例,以便执行内存中对象上的查询。
As in Listing 1, you need to create an instance of the data interface not associated with a database connection in order to execute queries over in-memory objects.
例如,如果t是使用pool接口来创建的池,并且m是从t分配的指针,则t. f ree (m)将把内存返回给t(将其添加到t的空闲内存列表)。
For example, if t is the pool created using the pool interface and m is a pointer allocated from t, then t.free (m) returns the memory to t (it's added to t's free list).
这也是我们为什么在保持Lucene标准接口的情况下,重写了大部分的核心内存数据结构,尤其是PostingLists结构。
That's why we rewrote big parts of the core in-memory data structures, especially the Posting lists, while still supporting Lucene's standard APIs.
获取指向用于读写内存中的元数据的内部接口实例的指针。
Gets a pointer to an internal interface instance used to read and write metadata in memory.
SQLFire提供了一个JDBC与ADO.NET接口,用于以纯s QL的方式查询数据库,但键与索引却是存放在内存中以提供高可伸缩性、可用性及更棒的性能。
NET interface for querying the datastore in a pure SQL manner, but the keys and indexes are stored in memory to provide high scalability, availability and better performance.
重点讨论了网络接口的实现、进程通信和内存管理等核心技术。
The key techniques including the implementation of network interfaces, interprocess communication and memory management are mainly discussed.
讨论了组件对象模型的接口内存结构、基本构成,COM库调用机制以及安全性机制等问题。
The memory structure and basic composition of interface, calling mechanism of com database and security mechanism are described.
该缓冲系统为应用程序提供上下两层应用接口,既可以保证内存操作的透明性,又为应用程序自主操作数据提供了极大的灵活性。
This system has two levels, higher and lower, APIs, which can provide both a transparent memory operation interface, and a great flexible for application to operate data.
空中下载技术是一种通过移动通信的空中接口对移动终端内存及SIM卡数据进行远程管理的技术。
Over-the-air technology which download the data of EMS memory and SIM card in mobile station through the air interface of mobile communication present a solution to these challenges.
空中下载技术是一种通过移动通信的空中接口对移动终端内存及SIM卡数据进行远程管理的技术。
Over-the-air technology which download the data of EMS memory and SIM card in mobile station through the air interface of mobile communication present a solution to these challenges.
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