为了测试,我在关卡设计中防止了两个小的试验点。
To test this, I put in two small points of experimentation in the level design.
操作方式和关卡设计非常棒,但是游戏最大的短板在于战斗过程。
The controls and level design are excellent, but the game's biggest letdown is the fighting mechanics.
这一方法唯一不好的地方是需要关卡设计师做更多的工作。
The only down side of this approach is that it requires more work by the level designers.
角色物体的定义和如何将他们应用到关卡设计当中,包括位置和操作处理的技术。
A definition of Actors and how they are used in level design, including placement and manipulation techniques.
本页底部按字母顺序列出了关卡设计相关的所有主题,部分主题没有在顶部列出。
See the bottom of this page for an alphabetical list of all topics related to level design. Some topics are not listed here at the top.
我们试着在撰写脚本的同时,将关卡设计和游戏设计无缝地合并起来,这是最困难的部分。
What we tried while writing the script was to incorporate the level design and the design of the game itself so they blended seamlessly together. That was the toughest part.
你学习英语,每一个混合样a良好的工作知识的所有工具,最普通的编辑视频游戏道具和关卡设计。
You'll learn to Blend like a pro with a good working knowledge of all of the most common tools for editing video game props and level design.
尽管这不是你玩过最亮眼的游戏画面,富有想像力的美术风格、关卡设计以及动作设计将会让你为之一亮。
This isn't the flashiest game you'll play, but the imaginative art style, stage designs and animations more than make up for it.
游戏关卡设计精巧,地图十分精美,随着任务的深入,玩家最多有4种武器可以选择,并且武器能够升级,威力也会加强。
Sophisticated design points of the game, the map is very beautiful, with the task of in-depth, up to 4 players can choose weapons and weapons can be upgraded to strengthen the power of will.
经过多年的积累,线性关卡的设计技术已经趋于成熟,但是却并不容易实现。
Linear missions may be a comfortable design technique, because there's a long history of them in games, but they're not easy to build.
一个涵盖了设计和构建游戏关卡以及环境的指南。
A guide that overviews the design and construction of game levels and environments.
IR测试系统中采用的开关卡的设计和类型取决于多个因素,包括测试电压、电阻数量级、准确度、共用连接,等等。
The design and type of switching CARDS used in an IR test system depend on several factors, including the test voltage, magnitude of resistance, accuracy, com mon connection, etc.
接触电势或热电效应偏移电压是设计用于低压切换的开关卡的关键技术指标。
The contact potential or thermoelectric offset voltage is the key specification of a switch card designed for low voltage switching.
本节介绍微波开关的类型、RF开关卡技术指标,以及设计RF开关时的注意事项。
This section describes microwave switch types, RF switch card specifications, and RF switch design considerations.
商业上有专门设计的开关卡,其偏移电流非常小。
Scanner CARDS designed to minimize offset current are commercially available.
游戏通过战役的形式设计关卡与难度。
Battle through the game in the form of design and degree of difficulty points.
我发现在游戏中设计几个额外的关卡很重要,如果游戏时间是个问题就可以删除这些关卡。
I find it critical to design into the game a few extra levels that can be cut if time becomes a problem.
最后通过一个教育游戏关卡实例的分析和设计对上述的理论分析进行了验证。
Finally, the paper made an educational game level example to verify the above theoretical analysis.
首先在整体上对游戏进行策划,完成游戏中角色、故事情节、场景、关卡、游戏进程等方面的设计。
First of all, the whole plan and design had been made about character, story, scene, level, game process, etc.
特别注意!层不能被删除或编辑的,所以如果你想改变关卡流的距离设置,用你需要的设计来创建一个新的层,并且给它分配对应的关卡。
Layers can not be deleted or edited, so if you would like to change streaming distance Settings, create a new layer with your desired Settings and assign levels to it.
解决游戏内的谜题,然后使用关卡编辑器设计属于你自己的游戏。
Master the in-game puzzles then design your own custom creations with the level editor.
参与了课题有关卡塞格伦光学天线的设计和测试工作。
Participate in the design and test of the cassegrain antennas used in one subject.
游戏有60个关卡需要挑战,每场比赛都是精心设计的,有时候会很难完成,开动你的脑筋吧!
It requires specific techniques to finish each task. There are 60 tasks in this game, each of them is delicately designed. You will find it hard to finish all of them.
通过提出各种合理化建议以积极参与游戏设计,提高关卡和地图的设计水平。
Participate actively to game design by proposing ideas which improve the level or map design.
我们设计的关卡被一个立方体所包围着。
我们设计的关卡被一个立方体所包围着。
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