因此,要注意的是一定要确保画布对象已经全部渲染到屏幕上;否则输出文件将是空的。
Therefore, take care that the Canvas object in fact has been rendered to the screen; otherwise the output file will be empty.
函数update()用于(在任何部件上)强制渲染并且等待所有进行的事件全部完成。
The update() function can be used (on any widget) to force rendering and to wait until all pending events have been processed.
在iOS设备中,全部的GPU正使用基于平铺的延迟渲染结构。
All GPUs in iOS devices are using Tile-Based Deferred Rendering architecture.
在iOS设备中,全部的GPU正使用基于平铺的延迟渲染结构。
All GPUs in iOS devices are using Tile-Based Deferred Rendering architecture.
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