• 实现地形漫游,提出基于三角地形网格模型动态简化算法,实现了与视点相关连续分辨率简化及快速动态绘制

    This paper proposes a dynamic simplification algorithm for the terrain model based on the Triangle Subdivision Bi tree to realize continuous view dependent multi resolution rendering of terrain mesh.

    youdao

  • 为了较少地形数据呈现逼真效果采用基于三角二叉LOD方法对地形简化方法

    In order to show realistic terrain effects with less terrain data, use the improved terrain LOD simplification method based on triangle binary tree.

    youdao

  • 为了较少地形数据呈现逼真效果采用基于三角二叉LOD方法对地形简化方法

    In order to show realistic terrain effects with less terrain data, use the improved terrain LOD simplification method based on triangle binary tree.

    youdao

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