而且即使是静态时他们的渲染依旧十分真实【close up翻译为静态不知是否符合原意】。
Moreover, their renderings remain realistic even when viewed close up.
地形渲染的方法主要有三种:蛮力,静态层次细节,动态层次细节。
There are three basic methods of terrain rendering: brute force, static level of detail, dynamic level of detail.
您将学习如何使用网络渲染,以减少您提供的动画时间以及静态图像照相机使用平铺。
You will learn how to use Net render to reduce your render time of animations as well as still images using a Tiled Camera.
应用推荐