防御:防御属性将被移除,如此玩家不用再担心防御技能的收益和边际效应。
Defense: the Defense statistic is also being removed from items so that players no longer have to worry about juggling around "the cap."
不可变属性的存取器将总是具有值引用,因而调用的任何一方都不需要防御性复制,这使得它们效率更高。
Accessors for immutable properties will always have value semantics and do not need the defensive copying on either side of the call, making them more efficient.
紧急起飞的战斗机和攻击机是在进行防御,所以战斗中使用它们的防御力及相关属性来进行结算。
Scrambled fighters and tactical bombers are defending, so refer to their defense values and abilities when resolving combat.
应用推荐