寓言中,游戏最初15分钟,你选择站在法律守护者一边,或者因个人所得会受损而反对他。 这样的决定将在15年后,改变你故乡的道德进程。
In Fable, decisions made in the first 15 minutes of play (will you side with lawkeepers or cause mischief for personal gain?) change the moral tenor of your home town 15 years later.
一旦一个导演选择了这类白人救世主寓言,他或她就不必浪费时间来解释剧情了,因为每个人都猜得出将要发生什么。
Once a director selects the White Messiah fable, he or she doesn't have to waste time explaining the plot because everybody knows roughly what's going to happen.
葡萄园的寓言“使我们确信,无论我们是否努力工作都会得到上帝的奖励,但除非上帝选择了我们。”
The "parable of the vineyard" assures us that God rewards us regardless of our hard work and investment, but only if we're called, only if God chooses us.
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