实现这一目标,我选择了颗粒状笔刷30 %透明度,和湿边缘提供不同的纹理,然后,用涂抹工具。
To achieve this, I chose a granulated brush with 30% opacity, and wet edges to provide different textures , and then, with the smudge tool.
提出了通过不同的纹理窗口的选择来自适应的完成纹理的分割。
The texture segmentation method which based on the self-adapted texture windows selected is proposed.
这个方法对纹理与边界采取不同的处理方式,从而很大程度地减少了背景中无意义的干扰成分,并有选择性地保存了孤立的轮廓和区域的边界。
The method deals with texture and boundary in different ways, and thus dramatically reduces non-meaningful distractor elements, while selectively retains region boundaries and isolated structures.
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