你还可以设定三维的纹理,使用形状替换平面的图像。不幸的是,这些操作目前还不能很好地跨平台实现。
You can also set up three-dimensional textures, using shapes instead of a flat image. Unfortunately, these do not currently work very well across different platforms.
你还可以设定三维的纹理,使用形状替换平面的图像。
You can also set up three-dimensional textures, using shapes instead of a flat image.
此设置将设定最大解析度用于纹理在模拟器。
This setting will set the maximum resolution used for the texture in the simulator.
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