这种情况下这一解决方案给我提供了一个机会,每次我需要纠正的时候,我可以编辑每组物体的位置。
In this case this solution gives me an opportunity to edit positions of the groups of objects every time I need to correct that.
基于参数曲线和曲面控制的空间变形是重要的几何外形编辑和柔性物体动画实现手段。
Space Deformations controlled by parametric curve or surface are important methods for geometric shape edit and flexible object animation.
选择这个选框将会重新对齐物体到被编辑过的地形上,使它们在顶部。
Reposition objects: Checking this check box will re-align objects with any terrain edited, keeping it on the top.
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