主流模型都抱着以下观点:经济行为者都掌握着充足信息,并理解这个世界的深奥与复杂。
Mainstream models take the view that economic agents are superbly informed and understand the deep complexities of the world.
博弈论最初起源于经济学,用来分析企业、市场、消费者等的行为。
Game theory was initially developed in economics to understand behavior of firms, markets, consumers etc.
一种手段是使用微观经济学的个案研究来观察消费者行为对从量税退税及减税的反应。
One approach is to use microeconomic case studies to examine consumer behaviour in response to specific tax rebates and cuts.
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