在14世纪和15世纪,许多位于现在美国西南部的西部普韦布洛定居点可能拥有明显的等级组织结构。
In the fourteenth and fifteenth centuries, many Western Pueblo settlements in what is now the southwestern United States may have possessed distinctly hierarchical organizational structures.
芒福德还将大型等级组织称为“超级机器”。
Mumford also refers to large hierarchical organizations as "megamachines".
自顶向下设计使得游戏出现一批无等级组织的游戏财产。
From the bottom-up our game may appear to be a galaxy of game assets with no hierarchical organization.
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