它支持的应用场景包括教育、知识交换、设计方法和治理。
It supports application scenarios such as education, knowledge exchange, design method, and governance.
利用博弈理论,研究动态知识交互系统中知识个体的知识交换行为特征。
Characteristics of knowledge exchanging behavior among individual agents in a knowledge dynamic interaction system are studied by using the game theory.
此外,这些聚集可以被人类和机器所阅读,并且能够使信息管理和知识交换的基础。
In addition, these aggregates are readable by both humans and machines and could be the basis of information management and knowledge exchange.
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