没有太多真实的信息,甚至从非主流媒体的视线中也是一样的。
There is not much real info out there, even on those alternative sights.
纹理映射之后生成能以任意视线方向观察的高度真实感特定人脸。
Then, after texture mapping, a virtual face is brought which can be observed in any direction and can make different expressions by combining different muscular vectors' motion.
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