亚当为早期詹姆士·邦德电影设计场景而成名,特别注重恶人巢穴的场景设计。
Adam had already made a name for himself by designing the early James Bond films, with special emphasis on their villains' lairs.
不同于詹姆斯·邦德量子危机(Quantum of Solace)中那个密谋控制玻利维亚淡水供应只有一个恶人,现实中控制淡水的巨鳄不可能像电影原型中那样只有一个。
Unlike the villain in James Bond's Quantum of Solace who hatched a secret plot to monopolize Bolivia's fresh-water supply, the real water barons cannot be reduced to a simple archetype.
邦德电影中的恶人往往企图接管世界;他们的基地难免都是地下堡垒。
Bond villains often wanted to take over the world; their bases were inevitably bunkers.
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