在估计出并发玩家数量之后,就可以估计每秒事务量。
After you've estimated the number of concurrent players, you can estimate the number of transactions per second.
在线社区的玩家数量也能反映出多人模式有多糟糕。
The size of the online community reflects the qualityof the multiplayer.
玩家的目标总数量:必须精确地估计将玩这个游戏的玩家数量。
Target number of total players: The number of players who will buy the game and play it must be estimated accurately.
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