基于决策树的状态捆绑 decision-tree based state tying
本文使用决策树状态捆绑方法来缓解这一问题,同时引入了一种以口形相似度为基础的决策树视频问题设计方法。
Decision trees are used to solve this problem, and at the same time, a method to create visual question set is introduced based on the similarity of mouth shapes.
本文使用决策树状态捆绑方法来缓解这一问题,同时引入了一种以口形相似度为基础的决策树视频问题设计方法。
Decision trees are used to solve this problem, and at the same time, a method to create visual question set is introduced based on the similarities of mouth shapes.
下一个演进是对象语言,它将状态变量结构和影响它们的操作捆绑为实体,成为类对象。
The next evolution was object languages, which bundled the state variable structures and the operations that affected them into entities called class objects.
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