(雷文作者按:BLZ:“别得意,大灾变主题也是也条龙还是最cooooool那条,等我CD结束就放《Titan》来咬你们”) 在激战2里,我们设法确保你们实现的都是有意义的,而且故事结果会有影响力。
In Guild Wars 2, we want to make sure your accomplishments are meaningful, and that story outcomes have an impact.
激战2设计团队相信一个游戏可以将它们合二为一。
The Guild Wars 2 design team believes that a game should have both.
那意味着我塑造这个世界的知识面,连贯性还有最重要的是激战2的故事情节。
That means I shape the world design, lore, continuity - and, most importantly, the story of Guild Wars 2.
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