水中气泡上体散射函数的模拟与计算。
Simulation and computation of bobbles volume scattering function in water.
光源的选择对研究水中气泡界面的光强非常重要。
The incidence light source is very important for the PIV (particle image velocimetry) of bubble in water.
对水中气泡后向光散射特性进行了初步的定性研究。
The light back-scattering property has been developed primarily.
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