中间目标是产生一个系统,它基于人体面部的视频输入,能实时产生人面的3D模型动画。
The intermediate goal is to produce a system that can animate a 3D model of a human face in realtime, based on video input of a subject's face.
系统主要可分为三大模块:AAM人脸特征点定位模块、FAP转换模块、MPEG-4模型动画实现模块。
System mainly divided into three modules:AAM facial feature points positioning module, FAP conversion module, and MPEG-4 model animation module.
接着我们要设置7个不同速度的奔跑动画,不管是原地跑,向前跑(左前,右前),向后跑(左前,右前)的模型动画,都带有动作。
Herewe'll be placing 7 run animations — each with a different velocity. In additionto the forwards (+ left/right) and backwards (+ left/right) we also use ananimation clip for running on the spot.
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