结果表明两种大袋鼠格斗行为并不一致,种群内中年龄结构是导致不同格斗行为发生的主要因素。
The result shows that this behavior varies between species and within species. Moreover, the age structure is the main factor leading to the different agonistic behaviors.
作者在所提出的空战行为模型的基础上实现了一个格斗空战CGF系统。
We realize a dogfight combat CGF system based on the proposed behavior model.
其中,人的行为决策模型主要是超视距格斗和近距格斗中二对二的空战模型。
The paper proposes some typical decision models of tactical activities in two-vs-two engagement: the cooperation of leader and wingman, defense and offense, weapon launch etc.
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