The basic idea of the marking policy is to change the distribution of bandwidth through changing the marking probability with different colors of package.
该标记策略的基本思想是通过改变标记不同颜色的包的概率来改变流带宽的分布。
参考来源 - 区分服务中保障TCP流之间公平性的标记策略研究This paper analyzes and designs a scalable video coding packet marking policy, basedon researching on the development of scalable video coding and representing the moststudied scheduling algorithms of switch.
本文讨论了可扩展编码的发展情况,分析了目前交换机主流调度算法,在此基础上,针对目前交换机不支持可扩展编码码流的现状,设计了一组可扩展编码分组标记策略。
参考来源 - 可扩展编码分组标记策略的研究The main research works are as follows. Based on the analyzing of the development of scalable video coding, a scalable video coding packet marking strategy was designed, according to that the existing switch does not support the scalable video coding.
主要工作如下:在深入分析可分级编码发展情况的基础上,针对目前交换机不支持可分级编码码流的现状,设计了一套可分级编码分组标记策略。
参考来源 - H.264可分级编码与码率控制研究·2,447,543篇论文数据,部分数据来源于NoteExpress
根据强弱粘连的特点,提出两步标记策略。
A two-step marker method is proposed according to touching relationship.
吸取了已有的包标记策略和攻击重构技术,提出一种包标记策略和攻击重构技术。
Extract the existing packet marking schemes and attack reconstruction schemes, propose a packet making scheme and a attack reconstruction scheme.
本文在GPU的移动立方体算法基础之上,提出面标记策略的实时着色与实时切割技术。
In this thesis, a method of real-time painting and clipping based on GPU Marching Cubes algorithm, with a surface marking rule, is presented.
So the strategy choices, we're not going to do it in hours, let's just normalize and regard these choices as living in 0 to 4, and you can choose any number of hours between 0 and 4.
我们用小时数来表示策略吧,用0到4的数字来标记这些策略,你可以从0到4中任选工作的小时数
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