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移动到更高的抽象层次和语言上时,该映射成为一对多,由设计层构造所生成的机器指令的数量快速的增加。
Moving towards higher abstraction levels and languages, that mapping becomes one-to-many; the number of machine instructions generated from a design level construct rapidly increases.
典型的语言构造允许以扩展流程图或者限定状态机器的形式定义流程。
Typical language constructs allow for defining a process either in the form of extended flowcharts or finite state machines.
这些语言中可以构造供机器识别的注释,为语义透明性提供更可靠的方法。后面的文章中将介绍一些这方面的技术。
In these languages, you can structure annotations themselves for machine consumption, providing more reliable routes to semantic transparency; I'll cover some such techniques in future articles.
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