对于这些人,软件工艺是对敏捷本质的回归,极限编程最初出现在世人面前时,也是强调以开发人员为核心的全新软件开发方法。
For these people, software craftsmanship is a return to the roots of Agile, when Extreme Programming first came on the scene as a refreshingly developer-focused approach to software development.
最初公司必须彻底地评估他们的开发团队及支持的基础架构,以实现支持分布团队的开发流程和工具。
Initially companies must thoroughly assess their development community and supporting infrastructure in order to implement a development process and tools that will support a distributed team.
最初的情景应用程序主要是shell和perl脚本,供开发人员用于在出现情景需求时以低成本方式快速地处理这些需求。
The original situational applications were mainly shell and Perl scripts, which, as a situational need arose, were used by developers to quickly and cheaply address them.
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