矢量图形网格模型是实体的一种基本表示形式,特别对于描述具有复杂曲线曲面的实体可以说是一种最有效的表达方法。
Vector graph mesh model is a basic representation type of a body, particularly it is the most effective presentation method to representation complex body with curve and surface .
用实体造型方法探讨中国仿古建筑方亭顶部的计算机绘图技术,同时,对形成该顶部的曲线和曲面进行了较深入的分析。
This paper analyses the curves and surface of the top of a Chinese ancient pavilion, in order to discusses the computer drawing method by the solid model technique.
随后论文研究了NURBS曲线曲面的分割算法,进而推导出NURBS三参数实体的离散方法。
The paper studies the tessellating algorithm of NURBS curve and surface, then puts forward the tessellating method of NURBS tri-parametric solids.
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