实际上,规模为n的数组变量是由n个普通的变量组成的。 数组是一个包含多个值的变量。任何变量都可以在数组中使用。数组的尺寸没有最大限制,也不要求成员变量连续索引或者赋值。
ForEach活动支持拖放数组变量。
ForEach activities support drag and drop of array variables.
修改appconfig散列和数组变量。
列出数组变量的每个维的界限。
That's just a graphical incarnation of this thing called an array and notice, the games can, in fact, interact with a human much like Wednesday, I'm leaving my house.
它其实是数组变量的,图形化,具体化,这个游戏实际上是与人交互的,如周三看到的,我正要离开我的房子。
Well, you can use what's called an array which is kind of a list or a little satchel of that you might physically carry that you can put things in again and again, and with an array can you actually keep track of not just numbers but any kinds of things, other sprites or other pictures, or perhaps a little something like this.
你可以使用数组,它其实是个列表,或者说是个小包,你可以把东西一个个放到里面,通过数组你可以保存任何种类的变量,图片或者像,这个例子中的一些小变量,而不仅仅是数字。
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