我按这个按钮看下哪一个精灵控制着他。
I can click on this guy to see what sprites are controlling him.
我真的特别喜欢其中的一些用户体验情景支持设计,例如:最主要的精灵球按钮被完美的工艺化设计,并被放在理想的位置点,特别适合单手操作。
I actually really like some of the major UX affordances such as the main Pokeball button being ergonomically placed in the optimal spot for one-handed play.
若要开始精灵的元件,按一下按钮。
To begin a wizard for the component, click the wizard button.
I can click on this guy to see what sprites are controlling him.
我按这个按钮看下哪一个精灵控制着他。
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