至于模块的实现,文中示范性地介绍了实现与新特性相关的控制模块和流引擎模块的要点。
Moreover, this paper describes the main issues of implementing, for example, the control module and the stream engine module involving new features.
在图形引擎模块设计中,首先从OSD设备驱动入手,提出了图形显示内存设计方案,完成了图形引擎基本绘图和位图操作的实现。
In graphics engine module, we firstly study the OSD device engine, and bring forward the design method of the graphics display memory, lastly implement the basal drawing and the work of bitmap.
本文设计了将工作流引擎模块引入全局网格资源管理层次的框架,实现了在局部网格资源分配管理中引入工作流引擎技术的关键部件。
In this paper, we design a frame of global grid resource management basis of workflow engine technology. We also realize some key part in this structure.
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