每场比赛结束以后,一条信息就会闪现在屏幕上。
After each game is finished, a message flashes on the screen.
结对编程的特征之一就是,如果你正确地使用了这种方法,那么在一天结束的时候,你的屏幕上应该会沾满油腻的手指印。
One of the clichés of pair programming is that if you're doing this method right, your screen should be covered with greasy finger-marks by the end of the day.
此行以分号结束(;);否则,它会在执行后打印到屏幕。
You end a line with a semicolon (;); otherwise, it prints to screen after execution.
The images you'll see are a little something like this-- absolutely mesmerizing what will be on each of your screens and oh there is also some popcorn toward term's end.
你会看到一些这样的图片-,出现在屏幕上的那些有趣的照片,学期结束时还有爆米花吃。
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