计算机生成的指挥实体模拟指挥员在战场环境中的指挥与控制作用,可以替代人参与大规模的虚拟战场的仿真演练。
The computer generated command entity can be used to model the command and control process in battlefield, and can take part in large-scale simulation of virtual battlefield.
可以通过参数实体部分模拟名称空间,但是非常复杂,而且不是完全令人满意。
You can emulate namespaces partially through parameter entities, but it is complex and not totally satisfactory.
虽然LinSched允许您创建大量任务场景,但是LinSched中的任务是模拟实体。
Tasks within LinSched are simulated entities, although LinSched does give you control to create a large number of tasking scenarios.
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