抓持规划是机器人灵巧手完成预期任务所必需面临的一个重要问题。
This paper describes the grasping of human hand and dexterous hand in virtual environment.
任务通常被建模来表达一种预期:它们将在确定时间段内完成。
Tasks are often modeled to express the expectation that they will be completed within a certain time frame.
遗憾的是,预期通常会随着经历而改变,特别是那种完成任务的经历。
Unfortunately expectations mostly change with experience, i.e. experience of completing the task.
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