在一个网上信任游戏中,如果玩家向他人告发作弊者,作弊者获胜的机会就会降低,害怕成为不利流言的主角的威胁鼓励人们更公平地玩游戏。
In an online trust game where players could lower their chances of winning by warning others about cheaters, the threat of being the subject of bad gossip encouraged people to play more fairly.
如果玩家中断他们的打斗,打斗的一方就会获胜(随机选择)后攻击玩家。
Breaking up a fight will cause one side to win (chosen at random) and then attack you.
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