因为您必须确定一次不能有一个以上的执行绪存取物件,所以撰写和侦错多执行绪程序设计会相当复杂并难以处理。
Writing and debugging multithreaded programming is inherently a complicated and tricky undertaking, because you must ensure that objects are not accessed by more than one thread at a time.
多执行绪:程序设计提示说明您可用来处理在这些情况中可能发生的问题的技术。
Multithreading: Programming Tips describes techniques that you can use to get around problems that might arise in these situations.
下列主题将简介多执行绪程式设计的一些考量和最佳应用。
The following topics introduce you to some of the considerations and best practices for multithreaded programming.
应用推荐