对于这种方法是好是坏我们不予评价,我只是希望你知道还有这样的方法。
We don't comment on whether this method is good or bad, and I just hope you know that there is such a method.
如果一些坏的事发生了,你希望的是能够忘掉它,继续前行。
If something bad happens, you want to be able to forget it, to move on.
对于这种方法是好是坏我们不予评价,我只是希望你知道还有这样的方法。
It's not a good thing or a bad thing;I just want you to be aware of it.
And this is useful because if you're actually writing a program that's interactive or that you want to change overtime much like you would a game, hopefully, the game is not going to have the bad guys, for instance, always standing in the same place or the rocks or whatever it is falling from the sky in the same place 'cause it would very quickly become a very tedious game.
这是很有用的,因为如果,写一个交互的程序或者,希望每次游戏都不一样,我们希望,游戏中的坏人物,别老是站在同一个地方或者同一块石头上,或者从天空中同样的位置落下,因为这立刻会使游戏变得乏味。
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