你可以按你认为合适的方式控制场景节点的生命周期,但是你必须以造物主般的负责精神来管理这些任你摆弄的场景节点。
You can manage the lifetime of scene nodes as you see fit, but you do have to exercise caution and due diligence with your godlike powers over the helpless scene nodes.
更长的间隔时间适合于诸如分支机构网络之类的一些场景,并且对于大量托管节点是必需的。
A larger interval would be appropriate for some scenarios, such as a branch office network, and necessary for larger Numbers of managed nodes.
在这个错误场景中,节点之间的通信链发生故障,每个节点都认为自己是主节点。
In this error scenario, the communication link fails between the nodes, and both nodes believe that they are the primary node.
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