---- 对象的实现(Object Implementation)通过IDL静态骨架(IDL Static Skeleton)或动态骨架(Dynamic Skeleton)的调用来接受请求。
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本文以一款大型客车骨架为研究对象,结合有限元理论和工程试验,进行了典型工况下的静态、动态分析。
Taking a large-scale bus frame as the research object, the thesis carried out static and dynamic analysis under typical operation situation based on the finite element theory and engineering trials.
首先介绍如何从手工绘制的卡通烟雾画面中提取烟雾骨架的静态结构与动态结构,然后沿骨架进行不同的形状绘制来生成卡通烟缕和烟团。
It shows how to abstract static and dynamic structures of the smoke skeleton from hand drawn series and, based on those structures, reproduce smoke skein and smoke puffs with proper rendering models.
与此相对应,作为其骨架的机构设置或者选择也应动态化。
To be corresponding to this, as framework, the organization establishment or choice should also be developing.
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