游戏的控制者会将这些被捐赠出来的分数加以相同的倍数。
Points so donated are augmented by an equal number from the masters of the game.
游戏的目标是“咀嚼掉”符合每关的主题要求的数字,例如“所有14的倍数”,同时还要躲避想要终结你的学习过程的邪恶生物“拖拉怪”。
The goal was to “munch” the correct numbers, dictated by the theme of the level, such as, “multiples of 14, ” all the while avoiding “Troggles, ” evil creatures trying to end your learning.
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