最后通过分析整个同步系统设计框架的特性,为这一框架在交互同步的软件系统开发中提供有效的使用依据。
Finally, we examined the properties of the entire framework to provide the valid evidence for its application in the development of interacting synchronized system.
这种情况下的交互是同步的,服务请求者发送请求消息,并阻止所有消息,直到收到相应的响应消息为止。
The interaction in this case was synchronous; the service requester sends a request message and blocks all messages until the appropriate response message is received.
最后,基于客户需要的交互方式(同步或者单向),每个服务端点又具有多个端点地址。
Finally an endpoint can have multiple endpoint addresses based on the interaction style (synchronous versus one-way) as required by the consumer.
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