格兰特研究的力量在于,它包含了73年的真实行为——而非自我报告——以及据此对令人满足之生活这一定义进行的判断。
The power of the Grant study was that it had 73 years of real behaviour - not just self-reporting - with which to judge its notions of a rewarding life.
尽管并不是所有虚拟环境中的事情在现实中都有着对应的真实行为,但相当多的一些行为却存在这种情况。
Not everything in virtual environments maps onto real behavior, but a heck of a lot does.
个人或组织的真实行为能力的培养在一定程度上将依赖于个人或组织的自主学习能力。
The development of individuals' ability to solve problems in reality depends on their self-learning (ability) to some extent.
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