为了建立它,我们需要一个缓存用的体积纹理(volume texture), VertexIDVol 。这个大小为323的体积纹理的格式是 DXGI_FORMAT_R32_UINT ,因此每个立体像素可以存放一个uint。
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volume texture compression 体积纹理压缩
VTC Volume Texture Compression 体积纹理压缩
Texture Mapping Based Volume Rendering 基于纹理映射的体绘制
texture volume fraction 织构体积分数
texture volume rendering 纹理体绘制
3D texture volume rendering D纹理体绘制
To animate the 2d particles, the sample USES a series of animated particle texture frames stored in a volume texture.
为了使2d粒子产生动画,这个实例使用了一系列储存在体积纹理中的动画粒子纹理桢。
Although the particles are animating (moving away from the source), added detail is gained by animating the texture coordinates used to calculate the lookup in the the noise volume texture.
尽管粒子是动态的(从原点移开),但额外的细节是由动态计算纹理坐标来表现体积纹理的不规则表现而产生的。
The structure's glass volume is interrupted by three sculptural forms, or mountains, each referencing through its colour scheme and texture indigenous craft traditions in the country.
玻璃的建筑形体中镶嵌着三个雕塑般的不规则体块,其中每个山形体块的配色和纹理都反映了当地传统工艺品的特点。
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