Then, before learning how to export our maps out of MARI, we will take a moment and learn how to update our normal map qUIckly and easily with some of our painted detail.
然后,学习如何导出我们的地图了MARI之前,我们会花一点时间,并学习如何与我们的一些画的细节快速,轻松地更新我们的法线贴图。
Then we'll create a level proxy and water plane for the artist who will be creating the flow map in MARI.
然后,我们将创建一个级代理和水的平面谁将会创造流动地图MARI的艺术家。
Then we'll wrap up the training by jumping back into UDK and learn how to set up a water shader that will utilize our MARI created flow map.
然后,我们将收官培训跳回到UD K并学习如何建立一个水着色器,将利用我们的MARI创造流量图。
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