The design programme based on "guiding-subjective" model include task-driven teaching design, network curriculum teaching design, subjective design for computer practice.
基于“主导—主体”模式的设计方案有“任务驱动”教学设计、网络课程教学设计、上机实践的主体设计。
Task partition and design, class organization, realizing process of task-driven and some problems needing attention in implementing the teaching model, are elaborated.
对该教学法中的任务划分与设计、课堂组织、任务驱动的实现过程及实施中应注意的一些问题进行了阐述。
The task-driven method of teaching is a teaching model which emphasizes throughout the main task was completed by the students, and can reflect the ug product design teaching characteristics.
而任务驱动法教学就是强调以学生为主贯穿整个任务完成的一种教学模式,能体现UG产品设计教学的特点。
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