So, while I like the notion of RenderPartial for some scenarios, A better example would have been to render a view that outputs simple XML or, even better, JSON.
因此,尽管我在某些场景下会喜欢RenderPartial之类的方法,但是更好的例子应该是通过生成一个视图来输出简单的XML,如果是JSON那就更好不过了。
These controls render UI properties into outputs, and sophisticated logic ensures their presentation is at the "right" place.
这些控件将 UI 属性呈现给输出,而复杂的逻辑确保它们的表示是在“正确的”地方。
You should always use the Exposure Control offered by 3ds Max when you intend to handle Render Elements or Render To Texture outputs, and want to see the Color Mapping effects offered by finalRender.
建议你把这种调节方式作为一种常规的曝光控制,尤其是在输出渲染元素的控制贴图时,请看实例。
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